Act 1 was a ton of fun and Act 2 will be too! Act 2 monsters are all around more difficult than Act 1. Not only are all of the mobs higher level but come at you quicker than Act 1 and can pack a serious punch! As a level 60 Witch Doctor in Inferno, I’ll point out exactly the tips and tricks you need to move quickly to Act 3! The D3SG Act 1 Witch Doctor guide covers a lot of the mechanics of the Witch Doctor class. There’s a ton of different legitimate ways to play the Witch Doctor and this is another great act to experiment with cool builds and skills. As a Witch Doctor you unlock some of your best skills early on in the game, and you’ll continue to unlock some fantastic skills in Act 2 (Spirit Walk!) We’ll be covering this in the Skills section of this guide and will be going over exactly what you need to do to get past the most difficult parts in Act 2. Similar to Act 1, we recommend you party with a diverse collection of heroes that complement each others strengths. As a Witch Doctor you can party with a wide array of heroes at this point. If you party with more DPS oriented ranged heroes (DH, Wizard) then you can serve as the tank with your summons. But you can also use some of your more damage oriented skills to do high damage if you’re playing with a tank (Monk, Barb).
Check out this Exclusive D3SG Witch Doctor Act 2 Guide. Where we teach you exactly what you need to know to DOMINATE Act 2 in less than 2 hours.