Nephalem Valor is unique to Diablo 3 and is their counterbalance to Diablo 2′s Mephisto and Baal Runs. It is designed to give additional benefits to progressing through a single game. In this blog post we’ll be going over:
- What Nephalem Valor is
- How to gain Nephalem Valor
- How to lose Nephalem Valor
- What will be changing about Nephalem Valor in the upcoming patch
Give me the rares.
Nephalem Valor is a buff that you can gain once you hit 60 by killing a group of rare or champion mobs. All members in your party in the area will receive it and grants each member a 15% magic find bonus per stack, up to 5 stacks or 75% Magic Find, and 75% bonus exp (towards Paragon Levels). Not only that but you get additional gear drops by bosses and some mini-bosses depending on your Valor Stacks. They are:
- 1 stack – 1 additional blue
- 2 stacks – 2 additional blues
- 3 stacks – 3 additional blues
- 4 stacks – 1 additional rare
- 5 stacks – 2 additional rares
How do I get Nephalem Valor?
By killing any rare (yellow) or champion (blue) mob set, you will receive the buff after the last monster dies. Everyone in your party in the area benefits from this. You do not get Valor stacks from killing uniques (quest associated purple mobs), and some uniques don’t give you the Valor additional gear benefits.
How do I lose Nephalem Valor?
There is a 30 minute timer post-rare/champion kill on Valor that resets every time you kill one. This means as long as you progress less than 30 minutes per rare or champion, you will keep it until you get through the entire act. You also lose the Valor by changing Acts or changing skills. I have in the past lost by 5 stacks of valor because I accidently moved a skill out of my skill bar. The only current way to lock your skill bar while in elective mode is to unclick elective mode after you have your skill set. It will lock that set into your skill bar and ensures that you won’t lose your work accidently. You will not lose it by changing or swapping items.
What will be changing with Nephalem Valor in Patch 1.0.3?
The gameplay and difficulty for Diablo 3 is designed to be centered around randomness, and random mobs. As such, to ensure progression through these random mobs the 2nd additional rare as a result of the 5th stack on bosses will be moved to rare or champion mobs. Instead of getting 3 additional blues and 2 rares from killing a boss, you will get 3 additional blues and 1 rare. You will then get that 1 additional rare from the 5th stack on the champion or rare mobs.